AI Insights · Timothy · January 2022
Top 5 City Building Games Performance on Unified Platform in Chile Q4 2021
Discover the performance trends of the top 5 city building games in Chile during Q4 2021. Data on downloads, revenue, and active users from Sensor Tower.
During Q4 2021, the top 5 city building games on a unified platform in Chile showcased varying performance in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Craftheim - 3D Idle Lumberjack experienced fluctuating trends. Weekly downloads were strong, averaging around 10K-15K, with a notable dip to 6.2K during the week of December 20. Revenue peaked at $15 in late September but generally declined, hitting $0 multiple times. Active users followed a similar pattern, starting at 19K and dropping to around 12K by the end of December.
The Simpsons™: Tapped Out from Electronic Arts showed a steady performance. Weekly revenue saw a significant spike to approximately $5K in mid-November, while downloads ranged between 2K-4K. Active users remained relatively stable, fluctuating between 26K and 31K throughout the quarter.
My Town - City Life Story game had a varied performance. Downloads spiked at 5.1K in mid-December, and revenue peaked at $129 in the same period. Active users also saw growth, reaching a high of 5.8K in mid-December before settling at 3.5K by the end of the quarter.
Life of King: Idle World Sim by PIXIO LIMITED showed modest performance. Weekly downloads ranged from 572 to 2.2K, with revenue peaking at $66 in mid-October. Active users reached a high of 2.7K in early November but declined to around 850 by the end of December.
Megapolis: City Building Sim from Social Quantum had a more stable performance. Weekly downloads consistently stayed around 1K, with revenue peaking at $160 in late November. Active users, however, showed a declining trend, starting at 1.5K and dropping to 624 by the end of December.
For more detailed insights and data, visit Sensor Tower.